2011 PICNIC Amsterdam

Team Project:

Third Place (International Competition)

Concept

At first, when trying to create a game that would be fun and engaging for the PICNIC crowd, we immediately latched on to the location as inspiration for a theme of our game.

After a long and plunderous journey on the high seas, you are one of the many, many unlucky pirates to have been shipwrecked upon the cursed shores of the Isle of Picnic. Of course, it is only natural that you would want to do what all pirates do in such a situation: bury your chest o’ gold and explore the island to discover and steal as much treasure as you can!

By creating “metropolitan” regions, in which members of one group associate with those around them, certain dichotomies are created. Implicit teams are formed. It quickly becomes us vs. them, cooperation vs. competition, and selfishness vs. benefitting the group. Since several levels of hierarchies can be created here, players of differing commitment still have something to contribute, but now each move and decision is more important and meaningful.

Rules & Gameplay

1. Pirates enter the 7Scenes Free Play game by stashing their personal gold on the Picnic grounds.

2. Pirates explore the Picnic area and locate treasure throughout the 7Scenes map. By searching for treasure a Pirate is sent to an external mobile website and treasure is stored in an external database.

3. Achievements may be obtained by visiting events and venues. Venues include campus cafes, bathrooms, or visiting each venue in a specific order. Obtaining Achievements gives a Pirate a chance to obtain more gold!

4. At the end of festival, the Pirate with the most gold is King of the Picnic Pirates!

Try a demo of the game

Pirate Booty game example

 

External Site Wire Frames